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Community Developer Day

Thursday, NOVEMBER 12, 2026 | 10:00 AM – 5:00 PM Gulf Standard Time (GMT +4)

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Join Unity and Abu Dhabi Gaming for a full day of inspiring talks, product announcements, hands-on experiences and networking with the region's game development community. From students and emerging creators to established studios, attendees will get an inside look at Unity's latest roadmap, discover new AI-powered workflows and monetization opportunities, and make valuable connections across the games ecosystem. Whether you're creating your first game or your next hit, you'll leave with new ideas, practical skills and a stronger network.

Join us for dinner!

Speakers

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Jeff Hanks

Senior Director, Revenue Services & Training
Unity

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Anup A

Client Partner, Ads
Unity

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Mark Schoennagel

Senior Manager Advocacy

Unity

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Sham Saleh

Founder
Fateless, Ltd

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Mike Geig

Principal Advocate
Unity

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Kartheek Gantela

Head of Sales, INSEA & Middle East- Grow
Unity

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Dan Francis

Founder
Fateless, Ltd

Schedule

Get Your Unity Project Reviewed by Our Experts

3:30 PM

Closing remarks by Unity and AD Gaming

To round out the day, we’ll be encapsulating it all with a forward-looking session on the latest features for the Unity Editor and our exciting product roadmap for the year ahead.

Title

9:30 – 10:00 AM

Registration open

Tyler Zangaglia is a host of exceptional ability. Studies show that a vast majority of guests attending events by Tyler have been known to leave more elated than visitors to Santa's Workshop, The Lost of Continent of Atlantis, and the Fountain of Youth.

10:00 – 10:15 AM

Welcome and Introductions

Katia Serbina, Senior Manager, Middle East; Unity

11:15 – 11:30 AM

Networking break

Session Description

Speaker Name(s)

Working on a Unity project? Bring it along to Community Developer Day and get dedicated time with a Unity expert. Whether you’re looking for feedback, facing a technical challenge, or simply want to discuss how to improve your project, our team will be available for one-on-one project review sessions throughout the day. 

Email farah.elfawal@unity3d.com to request a slot. Spaces are limited.

Juho Lyytikäinen, Tech Lead on Merge Mansion; Metacore

12:30 – 1:30 PM

Networking lunch

Learn key insights from the remarkable journey of Metacore’s rapid growth. Discover how Juho navigated the challenges of scaling success and growing a team tenfold, all while maintaining a high-performing culture. This session provides practical strategies for building effective teams, operating with limited resources, and creating structures that enable growth. Learn how to balance agility with scalability, set clear expectations, and keep your team cohesive during periods of rapid change.

Juho Lyytikäinen, Tech Lead on Merge Mansion; Metacore

1:30 – 2:30 PM

New optimisation features in Unity 6 featuring Fantasy Kingdom

Discover how to achieve instant performance gains in your Unity projects using new features such as the Resident Drawer, GPU Occlusion Culling and Spatial Temporal Post Processing plus many other new innovations with Unity 6.

Mark Schoennagel, Senior Advocacy Manager; Unity

2:30 PM - 2:35 PM

Closing Remarks

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Katia Serbina, Senior Manager, Middle East; Unity

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  10:00 AM

Schedule

   Agenda

10:00 – 11:00 AM

Coffee and Registration

Tyler Zangaglia is a host of exceptional ability. Studies show that a vast majority of guests attending events by Tyler have been known to leave more elated than visitors to Santa's Workshop, The Lost of Continent of Atlantis, and the Fountain of Youth.

11:00 – 11:30 AM

Welcome and Introductions

Abu Dhabi Gaming opens the day with a welcome to the region's games community. Jeff Hanks, Senior Director of Revenue Services & Training at Unity, then introduces the Unity and Abu Dhabi Gaming partnership and the services it offers developers, from talent development to support for studios at every stage.

Jeff Hanks, Senior Director, Revenue Services & Training - Unity

11:30 – 12:15 PM

The Unity Engine Roadmap

Unity 7 is the next generation of the Unity Engine, and this session shows how everything you're building in Unity 6 today leads there. Mark walks through the roadmap across making, shipping, and growing your game: faster iteration, one rendering approach that works from mobile to high-end, tools that let your whole team and AI assistants work with your project beyond the Editor, and built-in ways to earn revenue directly from your players. Attendees will learn how Unity is raising release quality, what's coming for the Editor, 2D, UI, and graphics, and how to move to Unity 7 without starting over.

Mark Schoennagel, Senior Manager, Advocacy - Unity

12:15 – 1:00 PM

Building a $14m Community - How we built a studio backwards (and why it worked)

Most studios build a game, then look for players. Fateless did it backwards: a 3M-fan creator community came first, and the studio followed. The founders share how this approach helped them raise $14M and continues to shape how Godforge is built today.

Sham Saleh, Founder - Fateless, Ltd
Dan Francis, Founder - Fateless, Ltd

13:00 – 14:00 PM

Networking & Lunch

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14:00 – 14:45 PM

Vector and Ads Product Overview & Updates

This session walks through Unity's suite of Grow products, covering user acquisition and monetization and how they fit together for studios of any size. At the centre is Unity Vector, Unity's AI that matches the right players to the right games. The session covers the latest updates across the suite. Attendees will learn how to choose a starting point for their game and where each product fits in their growth strategy.

Anup A, Client Partner, Ads - Unity
Kartheek Gantela, Head of Sales, INSEA & Middle East- Grow - Unity

14:45 – 15:00 PM

Networking Break

Learn key insights from the remarkable journey of Metacore’s rapid growth. Discover how Juho navigated the challenges of scaling success and growing a team tenfold, all while maintaining a high-performing culture. This session provides practical strategies for building effective teams, operating with limited resources, and creating structures that enable growth. Learn how to balance agility with scalability, set clear expectations, and keep your team cohesive during periods of rapid change.

Juho Lyytikäinen, Tech Lead on Merge Mansion; Metacore

15:00 – 15:45 PM

Unity CLI Workflows to Speed Up Development

Streamline your Unity workflow from the command line — iterate faster and deploy across platforms. Learn how to install, set up, and build deterministic pipelines for your projects, all without opening a window. We'll cover CLI pipelines for agentic workflows, package management, custom UI tooling development, and using skills packages to quickly configure your project with the right dependencies to add in features like Multiplayer, localisation and performance analysis.

Mike Geig, Principal Advocate - Unity

15:45 PM - 5:00 PM

Closing Remarks and Networking

Session Description


Beyond the Main Stage

1

Get Expert Reviews

Take your project to the next level with a one-on-one session with a Unity expert. Share what you’re building, explore solutions to technical hurdles, and get tailored advice to help you refine your ideas and bring your vision to life. Bring your questions, your challenges, and your project - we’ll help you find a way forward.

2

AI Demos

Discover AI-powered experiences through two interactive demos built with Unity Sentis. Control a virtual world using voice or text commands in Arabic or English, and interact with an Arabic-speaking AI avatar that listens, responds, and speaks naturally - all powered by AI running directly on the device.

3

Play Legendary Games

Step into the worlds of iconic and exciting games in our Experience Zone. Get hands-on, discover the creativity and technology behind each title, and experience firsthand what’s possible with game development.


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